Thursday, January 26, 2012

Smart Moving

Smart Moving is an optional plugin that the server will be supporting in the near future. Here's what it does:



Now, when I saw videos of this plugin, I was very impressed. This is why I'm adding support to the server for it as soon as the updates are available. The reason this is optional, however, is because you must also mod your client for this to work for you.

Here is the official forum thread for this mod.

There you can find plenty written instructions and video tutorials for how to install this mod to your client, as well as the necessary files.

If you install smart moving to your client, you  will be able to start using it on the server right away, even though I haven't added support for it. The catch is that no one will be able to see any of the custom movement animations until support is added to the server. All of the new physical abilities will work fine for you, however.

Wednesday, January 25, 2012

CraftBukkit 1.1-R1 Released

Okay, guys. Bukkit got a stable build released and I have updated the server to version 1.1.

What do I do? Well, you can and should update your Minecraft client now. When you launch your client and it asks if you want to update, you should click Yes. If you don't update, you won't be able to log on to the server.

What's different? Aside from the things listed in the official patch notes, there are some new biome changes that they forgot to specify. Additionally, due to popular demand, I have added a MultiWorld plugin to the server. So, here is a big list of the patch notes, the unlisted changes, and also the changes I have made via plugins for the server:

Minecraft v1.1 Patch Notes:
+ Bow Enchantments
+ New language translations.
+ Sheep eat grass and regain their wool
+ Added spawn eggs to creative (the colors of the eggs even look like the mobs)
+ Added world type options (currently only super-flat and default)
* Golden Apple recipe
* Slightly smoothed color transitions between biomes
* Reduced brewing time to 20 seconds
* Removed collision box from ladders
* Bug fixing

Unlisted Biome and Other Changes:
* Tiagas (small, forest biomes covered in snow) are back
* Beaches are larger and more defined
* Flat biomes (deserts, fields, etc) are slightly less flat
* Overall biome sizes are slightly smaller and have more varied shapes


SchorlCraft Server Changes:
+ Added Plugins MultiVerse, MultiVerse-Portals, and MultiVerse-NetherPortals
+ Added Plugins WorldEdit and WorldGuard
+ Added Plugin WorldInventories
+ Added Plugin AutoGamemode
+ Added Plugin HomeSpawnPlus
- Removed Plugin EssentialsProtect (in favor of WorldGuard for MultiWorld settings management)
- Removed Plugin VoxelSniper (in favor of WorldEdit)
- Removed Plugin Catacombs (due to lack of use)
* Created a new "default" world
* Created a new "survival" world
* The old world, now named the "builder world" is accessible through a portal in the new default world

Command Changes:
* /sethome: Every player can now set a 1 home per world.  You can now also set your home by right clicking a bed. Setting your home on the Surivial world will simply set where you respawn after death on that world.
* /home: This will take you to your home on whatever world you're on.
* /homelist: This lists all of your homes.
* /home w:worldname:  This command (replacing "worldname" with the destination world) will take you to your home on that world. Valid world names are: builder (the old creative world), survival1 (the survival world, there's a 1 at the end), and world (this is the default world)
* /spawn: This command now takes you to the spawn point of what ever world you're on.

New World Features: 
Survival World: The survival world is set up as a pure vanilla world for those who want it. A couple basic security measures are in place, like Lockette signs. Other than that, this world functions in a completely unaltered way (that means no teleporting, too). PvP will be enabled, as with all other worlds. In keeping with a pure vanilla mindset, I will not be enforcing very many rules here.* I will do my very best to ensure that no admin powers can be used here, either. (Sucks for you, Chris.) What this means is, there is no admin penalty for griefing. However, keep in mind that your peers are free to retaliate.

*Which rules apply and don't apply to this world are marked on the Server Info page.

Builder World: This world will still exist the same as it did before, as a mixed-mode creative and survival world. Dispenser signs will remain here for anyone who wishes to use them. Keep in mind that the "WorldInventories" plugin will keep player inventories separate in each world, so these infinite materials are limited to this world. Homes on this world have been wiped due to the changes in plugins. If you are unable to get back to your home on this world via nether portal or other means, let someone know so that I can port you where you need to be. Warps are also actively set up here for easy travel to build locations. If anyone would like a warp point set up, just ask Phil, Chris, or me.

New default world: We could also call this "Portal Hub World". Mostly, I wanted a pretty small, empty world to set up a portal hub in. I would prefer it if there wasn't a lot of building here, as I plan for this world to be wiped on a regular basis when new patches come out with additional biome content. But if you would like to build here, I'm not going to stop you. Just be warned that anything in this world is not permanent. If you want to build something awesome, stick it in the Builder's World or any other creative worlds that may be set up in the future.

Other Worlds: I will most likely be implementing other worlds in the near future with variations of features, permissions and rules.

To the Moderators: That's you Chris and Phil. Because of the functionality of the survival world, your game mode will be switched to survival upon entering any world. However, switching to creative mode is quicker and easier now. Just type "/c" for creative mode (/creative works too) and "/s" for survival (optionally /survival). If any issues should arise while you're in the survival world and you are required to ban someone on the spot in an emergency, you can simply /spawn to the default world and do whatever is needed from there. If you have any questions, ask me.

A reminder to people using custom texture packs:
There are some new textures (mostly for items and not blocks) with this patch. If you're using a custom texture pack and/or have modified your Minecraft client using MCPatcher, you should download the new MCPatcher and/or update your texture pack. If you don't do this, your game is gonna be fucked up, yo.



Sunday, January 22, 2012

WorldInventories and you

This is important information regarding your inventories and upcoming changes to the server. If you want to avoid losing any items, please read on.

As most of you know, when the server is upgraded to Minecraft v1.1, I will also be adding a new MultiWorld feature in order add additional worlds like a new vanilla survival world. However, in order to ensure the integrity of the vanilla survival environment, I must also implement a plugin to allow separate inventories per world. 

I've chosen the plugin WorldInventories because of its simplicity and history of reliability. However, the installation process of this plugin calls for an inventory wipe so that it may create its own inventory structure across the multiple worlds. This wipe will only occur once and it only effects the player inventory and not chests

Since I don't know when Bukkit will release its next recommended build, I literally have no idea when I will be  updating the server. They are working on getting their build stable, but asking "When will it be released?" is the same as asking someone who's lost their car keys "When will you find them?" No one knows. It might be next week or two weeks from now or tomorrow. However, we still must prepare all the same, because as soon as they green-light their build, I'm going to update as quickly as I can. 

That being said, you all must be ready for an inventory wipe in order to smooth the transition process. Since chests will not be wiped, try to store items you don't want to lose in your chests when you log out of the server.  Dispenser signs will still exist in this world, so building materials are unimportant and easily replaced. If you have valuable crafting loot that you cannot get from dispensers, then those are things you want to make sure are stored. 

Admins can replace anything that gets lost by accident, but it would be better if everyone would be responsible for their own belongings. 

Thursday, January 19, 2012

Hardware Upgrade

I'm anticipating that upcoming changes to the server for the 1.1 update will cause more hardware resources to be required to ensure that we get no lag. I've decided to upgrade the server to the next tier offered by RedstoneHost. This also means that the server will no longer be limited to 16 players. The new maximum capacity will be 32 players.

I doubt we'll ever reach this capacity, but it's good to know. If anyone has friends they would like to invite in the future, we should be able to accommodate them.

Server Info Page

I just put up a new page here with all of the server's vital information and official enforced rules. If you ever need to know what plugins we're running or who to pester for stuff, that's where everything is listed. You can find the link in the top box on the right side of the page.

There's also a new little Donation button in case anyone wants to help me keep the server running. Right now it costs me about $15 a month. I don't really need or expect any help, but I'm just letting you know you have options. 

Thursday, January 12, 2012

Minecraft 1.1 Released

As we know, Minecraft version 1.1 just got released. And if you didn't know... now you do. Grats. Anyway, 1.1 is out, however CraftBukkit is not yet updated. Therefore, my server will not be updated to 1.1 until there is a stable release from Bukkit.

What this means: If you want to play on the server for the moment, do not update your Minecraft client to version 1.1. You won't be able to connect.

If you already updated: I have a solution for you. I'm just amazing like that. If you would like to roll back your Minecraft client to version 1.0.1 in order to play on the server, download this file. Save it to a place that  you will be able to locate. Phil, that means you, too.


YOU ONLY NEED TO DO THIS IF YOU ALREADY UPDATED AND NEED TO ROLL BACK. OTHERWISE, JUST DON'T UPDATE AND YOU'LL BE FINE.

Inside that .ZIP file linked above is a folder called "bin". Now follow these instructions:

  1.  Open Windows Explorer and type %appdata%  in to the address bar at the top. That should bring you to a folder with an address similar to C:\Users\<username>\AppData\Roaming
  2. Locate the folder .minecraft here and open it. You should see a folder called bin inside.
  3. Rename the bin folder to something else, like bin - 1.1 or whatever might remind you later that this is the bin folder for Minecraft version 1.1. Once you've renamed it, keep this window open. 
  4. Open the .ZIP file that you saved previously. Drag the bin folder from there in to the .minecraft folder.
Your game is now successfully rolled back to Minecraft version 1.0.1. Feel free to close the folders and play. And when you start up the game do not update

If you decide later that you want to try out Minecraft v1.1 in single player or something (since it does have lots of cool features), you can always go back to the .minecraft folder and just rename your new bin folder to something else, and change the bin - 1.1 folder back to just "bin" and you'll be running your updated game again. It's pretty easy.

This is a thing...

I decided I needed a place to post updates about my server since there are a few people that actually keep coming back to play on it that I don't have direct contact with. I guess I could have direct contact with you people... but let's face it, I'm not a social butterfly and sometimes people annoy me.

So, anyway, I'm going to post server-related updates here. On this page. That's what this is for. It's a thing. It exists. Updates.